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Wor Eddie's Fuck The Draw Bastards v Eriks Schmoking the Pancake School Meal Wankers - AKA The League Cup Final + Gemmill Loves Excel


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1 minute ago, Gemmill said:

Why are the xG and actual score often not the same? Because players can miss gilt edged chances and score worldies. 

 

I'm not here to convert you BTW. This isn't a "believing" issue. It's statistical probability. 

 

No, that wasn't the question, why does it seem a team with better xG lose/draw a game an inordinate amount of times.

 

What does it add to anything that can't be understood/observed already by watching the game.

 

"We were all over them, but we could have played until midnight and not scored" you can see it and giving it a number serves no purpose.

 

It's assigning a statistical probability to something which is way too variable.

 

I can see some value assigning it to players as a measure of how clinical in front of goal they are, even then though you've got "he scores that 9 times out of 10" or "he couldn't hit a barn door" which you can see for yourself.

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5 minutes ago, Toonpack said:

 

No, that wasn't the question, why does it seem a team with better xG lose/draw a game an inordinate amount of times.

 

 

That's the same question that I answered. Honestly the resistance to accept that this is a valid measure is ridiculous. 

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3 minutes ago, Gemmill said:

 

That's the same question that I answered. Honestly the resistance to accept that this is a valid measure is ridiculous. 

 

So because of the many variables, easily viewed through one's own eyes. it's often incorrect - yes ?? (i.e. useless)

 

image.png.f3cf6215bbb80d395aea310f47e03720.png

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55 minutes ago, Toonpack said:

Explain the evidence which you suggested didn't exist. Why does it happen ?? go on, educate a non-believer.

 

 

 

Because xG records quality of chances, how many goals you'd 'expect' to see from the chances that occurred in the game. In those games you show, the xG adds so much more context than the Goals for and against figures do. 

 

The Man Utd - Newcastle game there. it shows that despite the 2-0 scoreline, the game was one of relatively few 'good' chances and that 2-0 flatters Man Utd. Their freekick was excellent, but in reality that chance is one that is missed more often than not. Rashford's 'goal' was, again, not a massive chance. 

 

It doesn't mean the team with the highest xG will always win, because football isn't like that. It simply records which team created the most high 'good' chances. 0.4 - 0.7 means there weren't any big chances and there was a huge difference between the two sides.

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1 minute ago, The Fish said:

 

Because xG records quality of chances, how many goals you'd 'expect' to see from the chances that occurred in the game. In those games you show, the xG adds so much more context than the Goals for and against figures do. 

 

The Man Utd - Newcastle game there. it shows that despite the 2-0 scoreline, the game was one of relatively few 'good' chances and that 2-0 flatters Man Utd. Their freekick was excellent, but in reality that chance is one that is missed more often than not. Rashford's 'goal' was, again, not a massive chance. 

 

It doesn't mean the team with the highest xG will always win, because football isn't like that. It simply records which team created the most high 'good' chances. 0.4 - 0.7 means there weren't any big chances and there was a huge difference between the two sides.

But it’s not a well balanced evidentiary statistic https://www.apwin.com/blog/xg-accuracy/

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does anyone think we should have beaten man u based on the quality of the chances created by both teams on sunday? xG suggests we should have. 

 

using the "eye test" i think we controlled the game for large periods but that man u had the more clear cut chances and worked our goalkeeper more, while we didn't do enough in the final third given the amount we had the ball. 

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1 hour ago, Toonpack said:

Explain the evidence which you suggested didn't exist. Why does it happen ?? go on, educate a non-believer.

 

 

 

I'd say it happens because teams get themselves in front then don't have the same urgency to score and are happy to sit back and hit on the counter.

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16 minutes ago, Dr Gloom said:

does anyone think we should have beaten man u based on the quality of the chances created by both teams on sunday? xG suggests we should have. 

 

using the "eye test" i think we controlled the game for large periods but that man u had the more clear cut chances and worked our goalkeeper more, while we didn't do enough in the final third given the amount we had the ball. 

 

xG doesnt suggest that at all.

It merely adds up the quality of your chances to give a number.

Its not suggesting for one minute that we should have won

 

Using the "eye test", I agree, but xG isnt necessarily disagreeing

 

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4 minutes ago, ackas said:

 

xG doesnt suggest that at all.

It merely adds up the quality of your chances to give a number.

Its not suggesting for one minute that we should have won

 

Using the "eye test", I agree, but xG isnt necessarily disagreeing

 

 

ok, forgive me if i'm getting this wrong.

 

xG implies we created the higher value goal scoring opportunities, no? and therefore we created the better chances?

 

because that wasn't my takeaway having watched the game. it looked to me like we had loads of the ball, but Man U created the better chances. 

 

however i confess 

 

yga0Y7.gif

 

 

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51 minutes ago, Toonpack said:

 

No, that wasn't the question, why does it seem a team with better xG lose/draw a game an inordinate amount of times.

 

What does it add to anything that can't be understood/observed already by watching the game.

 

"We were all over them, but we could have played until midnight and not scored" you can see it and giving it a number serves no purpose.

 

It's assigning a statistical probability to something which is way too variable.

 

I can see some value assigning it to players as a measure of how clinical in front of goal they are, even then though you've got "he scores that 9 times out of 10" or "he couldn't hit a barn door" which you can see for yourself.

Of the 220 PL games played so far, 137 games have gone the way of xG. That's 62%.

51 of the remaining 83 have <0.7 variance. (In other words 186 results have been at least close to the 'expected' result)

 

So there've only been 32 results from the Premier League season that have gone differently than the xG suggested, by a significant measure.

 

Of those 32, 7 wins went to the team with the significantly lower xG. 

 

tl;dr I don't think you get it.

 

 

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43 minutes ago, Dr Gloom said:

does anyone think we should have beaten man u based on the quality of the chances created by both teams on sunday? xG suggests we should have. 

 

using the "eye test" i think we controlled the game for large periods but that man u had the more clear cut chances and worked our goalkeeper more, while we didn't do enough in the final third given the amount we had the ball. 

 

 

No it doesn't.

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1 hour ago, Gemmill said:

Ffs. xG not equalling actual goals scored doesn't make it an inaccurate measure. 

 

I'm running out of ways to explain this to you. 

 FFS, I never said it did.

 

It is however, when compared to visual evidence, utterly unnecessary and adds nothing to the enjoyment of the game.

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12 minutes ago, Dr Gloom said:

 

ok, forgive me if i'm getting this wrong.

 

xG implies we created the higher value goal scoring opportunities, no? and therefore we created the better chances?

 

because that wasn't my takeaway having watched the game. it looked to me like we had loads of the ball, but Man U created the better chances. 

 

however i confess 

 

yga0Y7.gif

 

 

 

We created chances that added up to a higher value

I think the best chance of the day was the one Fernandes had at the end

The chances that turned into goals weren't high xG, I think they were 0.12 and 0.11

So, for each one, 90% of the time they dont score those 

 

I share your takeaway. We had much more of the ball, but the game lacked many clear cut chances

 

 

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7 minutes ago, ackas said:

 

We created chances that added up to a higher value

I think the best chance of the day was the one Fernandes had at the end

The chances that turned into goals weren't high xG, I think they were 0.12 and 0.11

So, for each one, 90% of the time they dont score those 

 

I share your takeaway. We had much more of the ball, but the game lacked many clear cut chances

 

 

 

right, so according to whoever does the xG modelling, we created the chances that added to a higher value?

 

that doesn't marry with the game i watched

 

but again...

 

giphy.gif

Edited by Dr Gloom
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4 minutes ago, Toonpack said:

 FFS, I never said it did.

 

It is however, when compared to visual evidence, utterly unnecessary and adds nothing to the enjoyment of the game.

 

I mean it's not intended for you to tot it up and celebrate high xG chances during the game. :lol:

 

Flailing tbh. 

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3 minutes ago, The Fish said:

Of the 220 PL games played so far, 137 games have gone the way of xG. That's 62%.

51 of the remaining 83 have <0.7 variance. (In other words 186 results have been at least close to the 'expected' result)

 

So there've only been 32 results from the Premier League season that have gone differently than the xG suggested, by a significant measure.

 

Of those 32, 7 wins went to the team with the significantly lower xG. 

 

tl;dr I don't think you get it.

 

 

 

Tell you what, I reckon 100% of 220 prem league games this so far this season went the way of actual goals scored (as seen by the crowd with their eyes).

 

What else is there to get, some stat that can indicate to me the result 62% of the time, well fuck me, that's astonishing.

 

It's worthless man !!

 

 

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2 minutes ago, Gemmill said:

 

I mean it's not intended for you to tot it up and celebrate high xG chances during the game. :lol:

 

Flailing tbh. 

 

So what is it's purpose then ?? What's does it bring to the understanding/enjoyment of the game.

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7 minutes ago, Dr Gloom said:

 

xG suggests we created the higher value opportunities, no? 

In terms of xG, the difference between the two sides was nominal. Put it this way, in xG terms the expected outcome of a penalty is around 78%, or 0.78 xG. So a variance of <0.25 is nothing. 

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5 minutes ago, PaddockLad said:

No one can agree on how to interpret xG?  What a completely unexpected surprise :cuppa:

 

Yeah, in the same sense that normal people and flat earthers can't agree on the shape of the planet. :lol:

 

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